#pragma once
// forward declare
class EntTemplate;

class EntSpawnData 
{
public:
	//=== vars ===//
	irr::core::stringc		m_strEntProperName;	// proper name of entity to spawn
	btVector3				m_vec3Position;		// position to spawn at
	btVector3				m_vec3Rotation;		// initial rotation of entity
	btVector3				m_vec3Force;		// initial force to apply to entity
	EntTemplate *			m_poEntTemplate;

	//=== constructor ===//
	EntSpawnData();

};
